OUR XR NETWORK
The Bad Lament
Michelle Brown is an artist, curator and creative technologist working primarily with emerging technologies such as VR and AR. Her practice explores transformation, experimentation and liminality, and how we use technology to create meaningful connections between people and their environment.
TAFE Queensland
TAFE Queensland is the state's largest training provider with practical, industry-relevant training from certificates to bachelor degrees.
Wicked Interactive Storytelling
Develops immersive and interactive storytelling tours, games and wayfinding experiences for historical locations and museums.
Virtual Songlines
We are Australia's leading First Nations social impact cultural design company.
Second Wave
We are a dedicated team of technology enthusiasts, developers, and creatives who share a common vision: to transform the way people interact with technology and the world around them.
Real Serious Games
World leading XR products, solutions and experiences developed from a solid base of technical expertise, industry experience, and an understanding of human behaviour across business and education.
Motion Curve
An animation studio dedicated to transforming training and marketing through cutting-edge animation and digital technologies such as XR.
monkey3media
A digital communication studio specialising in visual and interactive content.
Interactive Experiences
A boutique Australian digital design agency focusing on in-venue visitor engagement.
Imagine Realities
Full-stack technical and creative expertise to help bring your next AR, VR, and game projects to life.
HINDSITE Industries
HINDSITE gives your frontline Guided Work Instructions to standardise a high level of service.